Re-Volt 1.2 (rv1.2a15.0420, ) This is an add-on, download the full version of Re-Volt to use it (keep in mind, that 1.2 add-on is no longer used in multiplayer games, you should use RVGL to play online).
In the world of toy publishing, few toys can match the speed of Toy-Volt's success with its line of remote-controlled (R/C) cars.
Acclaim brought the fun of R/C racing to Re-Volt, which boasts great gameplay and high replayability despite some AI quirks. The game lets you control over 28 Toy-Volt's R/C cars (plus 5 secret ones) and race them on 13 mostly inventive tracks.
To begin with, the level design in Re-Volt is fantastic, featuring realism rarely seen before in this genre. My favorite level, 'Toys in the Hood,' has you racing around the streets, avoiding parked cars, taking shortcuts through open doors and across sidewalks. Other tracks allow you to race inside a department store, a famous cruise liner, and a wild west town. Most tracks have two different routes built in, and winning any of the four Championships allows you to unlock new tracks and cars and replay the tracks in both reverse and mirror modes.
There is even a 'stunt arena' that is great for practice, since it requires more and more dexterity to reach each of the twenty pickups that are placed at the top of various jumps, loops, and half-pipes. And when you get bored of the included tracks, you can dabble with the included track editor to make your own.
The selection of cars is excellent, boasting cars that are different in more ways than just their looks. The cars are split into two categories (Electric, and Glow) and are then divided between Rookie, Amateur, Advanced, Semi-Pro, and Pro, based mainly on speed. Each car has its own weight, acceleration, and top speed. Although you can pick up weapons and power-ups on the tracks similar to arcade games, Re-Volt is much more realistic than arcade racers. The cars behave very realistically, and the physics engine is excellent. But if you prefer arcade-style racing over realism, you can change the car behavior mode from 'Simulation' to the very forgiving 'Junior RC.'
With excellent graphics, great gameplay, and a longevity that is much higher than most racing games, Re-Volt is a fun game that will please racers of all ages. Although the computer AI can use some help (I pass computer-controlled cars that become amusingly 'stuck' in scenery on more than one occasion), the game offers enough beauty and brains to satisfy everyone - including a few multiplayer modes.
Highly recommended!
Review By HOTUD
Andrew2019-11-30-1 point
Amazing old school game, used to play it a lot and never got borred of )) Whenever I was feeling lonely and sad this game brought me back to having joy .. thanks
Alptekin2019-11-14-1 point
Hala oynanacak seviyede, dönemin harika bir oyunu.
zaid2019-06-251 point
very good game
Flow2019-03-05-1 point
Great game. but after I install the 1.1 patch it says 'game is already running' after I start the game? Have I done anything wrong?
RVGL2019-03-015 points
There is a OpenGL remake of this game available which runs out of the box on Windows 10. It take a bit of doing to get the Dreamcast exculsive tracks but it's well worth it. You can get it here: https://rvgl.re-volt.io
MM2018-10-231 point
Best game for fun and race
safran2018-09-251 point
it was such an amazing game, lots of fun, unpredictable scenarios and stuff on the way.
Unknown2018-06-100 point
I don't have sound :(
But this game is still awesome !!
Gjammer2018-04-033 points
I remember this game very well. I played it continually but lost the disc. When I tried to make a new disc after downloading, the files were successfully copied but verification failed three times. A real pity since I loved this game. Trying to navigate the cars around large objects was loads of fun. The museum was my favorite track.
XD242018-03-123 points
Best game for fun and race..
mafon22017-06-055 points
Daft punk discovery rar 32003. One of the best arcade racing games.
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Various files to help you run Re-Volt, apply patchs, fixes, maps or miscellaneous utilities.
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